Computational Modeling in Games
The Banff International Research Station will host the "Computational Modeling in Games" workshop from May 15th to May 20th, 2016.
Video games are an established cultural form. And despite games having been with us for millennia, we still struggle to understand many of their inner workings, their dynamics, and how we as human beings perceive the information they convey. In this workshop, we will present ongoing research in the field of computational modeling of both game systems and players. Our goal is to produce results that can inform working game designers, but also provide us with much needed insight into how we as human beings perceive and process the information that the play of games provides.
The Casa Matemática Oaxaca (CMO) in Mexico, and the Banff International Research Station for Mathematical Innovation and Discovery (BIRS) in Banff, are collaborative Canada-US-Mexico ventures that provide an environment for creative interaction as well as the exchange of ideas, knowledge, and methods within the Mathematical Sciences, with related disciplines and with industry. The research station in Banff is supported by Canada's Natural Science and Engineering Research Council (NSERC), the U.S. National Science Foundation (NSF), Alberta's Advanced Education and Technology, and Mexico's Consejo Nacional de Ciencia y Tecnología (CONACYT). The research station in Oaxaca is funded by CONACYT.
BIRS Scientific Director, Nassif Ghoussoub