Geometry, Mechanics and Computation: from Soft Matter to Animation and Beyond (22w5123)

Organizers

(The University of Texas at Austin)

(University of Toronto)

(Harvard University)

Sabetta Matsumoto (Georgia Institute of Technology)

Description

The Banff International Research Station will host the "Geometry, Mechanics and Computation: from Soft Matter to Animation and Beyond" workshop at the UBC Okanagan campus in Kelowna, B.C., from June 19 - 24, 2022.


Researchers in materials science and mechanical engineering, condensed matter physics and physical chemistry, and computer graphics have independently begun to use tools and approaches that are very similar, based on ideas in differential, discrete and computational geometry, combined with physics as embodied in conservation laws and optimization principles. But there is much that these communities can gain by talking to each other and explicitly collaborating.

This workshop brings together established experts and young researchers from physics, mechanics, and computer graphics to review the most recent significant discoveries, establish a common vocabulary, identify connections between these disparate fields, and initiate new connections and collaborations.


The Banff International Research Station for Mathematical Innovation and Discovery (BIRS) is a collaborative Canada-US-Mexico venture that provides an environment for creative interaction as well as the exchange of ideas, knowledge, and methods within the Mathematical Sciences, with related disciplines and with industry. BIRS is supported by Canada's Natural Science and Engineering Research Council (NSERC), the U.S. National Science Foundation (NSF), Alberta's Advanced Education and Technology, and Mexico's Consejo Nacional de Ciencia y Tecnología (CONACYT).